Forum Forum Karczmy Bezdennego Kufla Strona Główna Forum Karczmy Bezdennego Kufla
Forum świata wyobraźni...
 
 FAQFAQ   SzukajSzukaj   UżytkownicyUżytkownicy   GrupyGrupy     GalerieGalerie   RejestracjaRejestracja 
 ProfilProfil   Zaloguj się, by sprawdzić wiadomościZaloguj się, by sprawdzić wiadomości   ZalogujZaloguj 

abercrombie milano Mobile Gamification - written b

 
Napisz nowy temat   Odpowiedz do tematu    Forum Forum Karczmy Bezdennego Kufla Strona Główna -> Wolna Twórczość
Zobacz poprzedni temat :: Zobacz następny temat  
Autor Wiadomość
wlkleo00jah
Lord Cienia



Dołączył: 19 Lip 2013
Posty: 8307
Przeczytał: 0 tematów

Ostrzeżeń: 0/5
Skąd: England

PostWysłany: Śro 15:51, 30 Paź 2013    Temat postu: abercrombie milano Mobile Gamification - written b

Article Source: uPublish.info
Keywords: ,
Mobile GamificationArticle Summary: The term Gamification has been making the buzzword rounds now especially with the emergence and adoption of smartphones in everyday [url=http://www.mxitcms.com/abercrombie/]abercrombie milano[/url] life of most Americans.
Susan S Smith Article Feed :
**NOTE** - has claimed original rights on the article "Mobile Gamification" ... if there is a dispute on the originality of this article ... please contact us via our and supply our staff with the appropriate details of dispute (ie ).
The term Gamification has been making the buzzword rounds now especially with the emergence and adoption of smartphones in everyday life of most Americans.
Gamification has [url=http://bowling.s52.xrea.com/i/epad/epad.cgi?res=2665]hollister uk Music Lessons Sc[/url] been defined as "The process of using game mechanics and game thinking in non-gaming businesses to engage users and solve problems."
One of the best ways to get people to use your app [url=http://www.rtnagel.com/louboutin.php]louboutin pas cher[/url] is to [url=http://www.diecastlinks.co.uk]hollister outlet[/url] improve engagement through gamification. The idea here is to get the user in the engagement loop. [url=http://www.thehygienerevolution.com/hollister.php]hollister[/url] The engagement [url=http://www.davidhabchy.com]barbour outlet[/url] loop is achieved when the user invests time in order to improve his value from the application and then he is willing to invest more time, which will increase the value and so forth. The more iterations of this loop, the better the app engagement will be.
Mobilizing the gamification interface will allow your users to interact with it from anywhere and anytime and for you to target a huge user-base.
Why it works?
Admit it, we all like playing games, especially at work. Gamifying a routine task [url=http://www.shewyne.com/woolrichoutlet.html]woolrich outlet[/url] allows you to mix pleasure and work for your employees. Adding game elements to every day experiences lets you access new levels [url=http://www.shewyne.com/woolrichoutlet.html]woolrich sito ufficiale[/url] of psychology. A mundane experience of drinking water can be made exciting by adding a little competition in [url=http://www.agentparadise.com]woolrich outlet[/url] there against friends to see who is the most hydrated, and therefore the healthiest, and you have [url=http://www.marrakech-hotel.fr]hollister[/url] just tapped into human beings' fundamental desire for the species to flourish.
By understanding human behavior, brands are establishing a deep emotional connection between you and themselves with their games.
How it works?
Creating engagement opportunities for the user
It is all about generating interest of people in things you anyways want them to do. You app needs to have elements that allow users to invest time and get more out of the app. In apps that provide social interaction, investing time in your profile is not a required step but the more a user invests time in it, the better his experience will be. Same goes for apps that allow you to import your friends from other social networks. The more time you invest, [url=http://bbs.zongniao.net/forum.php?mod=viewthread&tid=1155631]hollister outlet sale Get Rid of Age Spots - written by Mike Steven[/url] the more engaging the app is likely to be for you.
Make value tangible, and guide the user
Once your app users derive value from invested time, you can add interactive UX that [url=http://www.lovab.com/profile.php?uid=1]abercrombie The Top 5 Essential Telecommunication[/url] guides them about opportunities to get more value as they appear. This could be anything from friend recommendations to relaying on the app for day-to-day tasks. If we take one example, a task management app can encourage users to connect the app with the calendar app through achievements and awards. Once the calendar app is connected, the task management app can recommend the user to add [url=http://www.davidhabchy.com]barbour sale[/url] tasks after a meeting.
It needs to be fun, interesting and challenging- A fun-filled game experience should be the core of any Gamification effort. To ensure that you gain long-term, sustained customer-loyalty, focus on making your interface interesting and more interesting for the users. Add levels to it so that it also remains challenging. Make your game tough but not impossible to achieve.
Monitor it- How many users are hitting your interface? How much time are they spending on it? What are the access points to your interface? You need to know it all. Tracking the statistics is essential. It will reveal interesting and significant user behaviour which will aid you in reading the mind of your target audience. Further, it will also help you tweak your Gamification [url=http://www.jeremyparendt.com/Barbour-Paris.php]barbour pas cher soldes[/url] strategy as per your set objectives.
Copper Mobile offers custom mobile app development solutions. This Dallas mobile application development organization [url=http://www.rtnagel.com/airjordan.php]nike air jordan pas cher[/url] offers best in class services for all your enterprise mobility needs.
(c)
References:
About the Author:
Category:


Post został pochwalony 0 razy
Powrót do góry
Zobacz profil autora
Wyświetl posty z ostatnich:   
Napisz nowy temat   Odpowiedz do tematu    Forum Forum Karczmy Bezdennego Kufla Strona Główna -> Wolna Twórczość Wszystkie czasy w strefie EET (Europa)
Strona 1 z 1

Skocz do:  

Możesz pisać nowe tematy
Możesz odpowiadać w tematach
Nie możesz zmieniać swoich postów
Nie możesz usuwać swoich postów
Nie możesz głosować w ankietach


fora.pl - załóż własne forum dyskusyjne za darmo
Powered by phpBB © 2001 phpBB Group

Chronicles phpBB2 theme by Jakob Persson (http://www.eddingschronicles.com). Stone textures by Patty Herford.
Regulamin